Engine API Reference - v2.20.0-beta.0
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    Interface GSplatRenderViewParams

    interface GSplatRenderViewParams {
        alphaClip: number;
        alphaClipForward: number;
        antiAlias: boolean;
        cameraNode: GraphNode;
        fisheye: number;
        foveationCenter: number;
        foveationStrength: number;
        height?: number;
        material: ShaderMaterial;
        minContribution: number;
        minPixelSize: number;
        radialSorting: boolean;
        varyings: GSplatVaryings;
        width?: number;
    }
    Index

    Properties

    alphaClip: number

    Alpha threshold for shadow/pick/prepass rendering.

    alphaClipForward: number

    Alpha floor for the forward pass.

    antiAlias: boolean

    Whether antialiasing is enabled.

    cameraNode: GraphNode

    The camera node for this view.

    fisheye: number

    Fisheye projection strength.

    foveationCenter: number

    Foveation center.

    foveationStrength: number

    Foveation strength.

    height?: number

    Pick viewport height in pixels (picking only).

    material: ShaderMaterial

    The scene gsplat template material.

    minContribution: number

    Minimum visual contribution threshold.

    minPixelSize: number

    Minimum projected splat size.

    radialSorting: boolean

    Whether radial (vs linear) depth sorting is used.

    varyings: GSplatVaryings

    User varying streams (provides the cache words count).

    width?: number

    Pick viewport width in pixels (picking only).